Dev blog 10 is here!
Hey there! We've got a bunch of cool stuff completed this week!
THIS WEEKS UPDATES ARE AS FOLLOWS:
- New Dialogue System!
- More Bug Fixes (camera, targeting, shop issues, UI issues)
- Improved targeting for characters
- The player now falls asleep automatically at night if they don't go to bed
- New and improved character models
- Awesome new dialogue editor (sorry had to mention that again! haha)
A little shorter this week, mostly because the dialogue system and editor were massive!
New player character models!
Checkout the new player model, specifically, the girl!
What these screenshots demonstrate are our new character "systems" with place holder test equipment and clothing in an extreme pose which doesn't make skin clip through the clothes.
Not only is this system an improvement over the old one, you might notice the proportions of the player character have been changed. We thought a slightly more realistic look might work better, while still keeping the stubby feel!
Oh and yes, there will be a BUNCH of clothing and hair options!
Ben has been building an AWESOME new dialogue system this week! The image you see here is just a concept as the current system isn't ready just yet, but it gives you and idea on the look and feel of the system.
You can see we are going for a very classic RPG feel, inspired by Banjo-Kazooie and the new Yooka-Laylee!
Another part of the new system is the ambient dialogue, this is shown through speech bubbles that pop up above a characters' head if they are not speaking directly to you, or just trying to get your attention.
We will not be releasing an update this week as the dialogue system is not quite ready!