Hey everyone! We're back with the third weekly dev blog!

We've seen a huge rise in people interested in Farm-Folks over the past week! We are very close to releasing Alpha 1, it should be less than a week!

We've been working on polishing the game and getting it to look pretty over the past 7 days, we're almost ready for alpha! We just have a few more models to create and implement into the game, we can then begin to build a small world for you alpha players!

This weeks updates are as follows:

  • Added smarter cow AI
  • Added settings UI
  • Added crafting UI
  • Added crafting and recipe system
  • Updated an issue with the lighting
  • Added sleep transitions
  • Created farm debris spawning and collection system
  • Revamped collision system
  • Updated sprout and seed stages for plants
  • Added random rotation for crops
  • Added pine trees
  • Resolved issues with the character and camera controls (jerkiness/collisions)
  • Tons of minor bug fixes and changes
The New barn! It's a work in progress as you can see, but this gives a nice idea on what the buildings will be like. This is the smallest barn, eventually we will add a larger one with more space for animals, we will even add extensions for each barn type!

The New barn! It's a work in progress as you can see, but this gives a nice idea on what the buildings will be like. This is the smallest barn, eventually we will add a larger one with more space for animals, we will even add extensions for each barn type!

Some work in progress ground textures, credit to Bitgem for the grass and stone textures!

Some work in progress ground textures, credit to Bitgem for the grass and stone textures!

Alpha Release

So many of you are excited about the first alpha release, which makes us excited! We are hoping to have alpha up and ready to go within the next few days. It will be available at farmfolks.net/play. We are still working on pricing, as the first alpha release will not be smashed full of features just yet. However, alpha will of course be available at a heavily discounted price, you will also receive every update for game all the way to the final release, along with a steam code when we get greenlit!


We now have a Subreddit and a Facebook page, be sure to follow us! Don't forget Twitter too!


Congratulations to Nick Smith, the winner of our second weekly giveaway!

If you follow us on Twitter, you might know that we have started a weekly giveaway for our lucky newsletter subscribers. Every week, we are giving away a free copy of Farm-Folks! If you missed the cheeky pop-up on our website, you can still join the newsletter here:

* indicates required
Look at these cute little moo-ers! Part of the work in progress barn.

Look at these cute little moo-ers! Part of the work in progress barn.

Newsletter subscribers also get all major news first, they will also be the first to know when alpha is ready!


The Farm-Folks Discord community has quite a few members now, Thank you to everyone for your ideas and feedback!

Be sure to join us on Discord so you can talk to us while we work, you can even share your thoughts and ideas for the game directly with us!

That concludes dev blog three! Thank you to everyone for the continued support, next stop, alpha 1!

Comment